/// <summary> /// Checks whether the current BoundingSphere intersects with a specified Plane. /// </summary> /// <param name="plane">The Plane to check for intersection with the current BoundingSphere.</param> public PlaneIntersectionType Intersects(Plane plane) { return(plane.Intersects(this)); }
/// <summary> /// Checks whether the current BoundingSphere intersects a Plane. /// </summary> /// <param name="plane">The Plane to check for intersection with.</param><param name="result">[OutAttribute] An enumeration indicating whether the BoundingSphere intersects the Plane.</param> public void Intersects(ref Plane plane, out PlaneIntersectionType result) { plane.Intersects(ref this, out result); }
public PlaneIntersectionType Intersects(Plane plane) => plane.Intersects(this);