internal static unsafe void InitSubsystems() { MyRwTextures.Init(); MyHwBuffers.Init(); MyPipelineStates.Init(); ResetShadows(MyRenderProxy.Settings.ShadowCascadeCount, RenderSettings.ShadowQuality.ShadowCascadeResolution()); MyRender11.Init(); MyCommon.Init(); SamplerStates.Init(); MyDepthStencilState.Init(); MyTextures.Init(); MyVertexLayouts.Init(); MyShaders.Init(); MyMeshes.Init(); MyMeshTableSRV.Init(); MyLightRendering.Init(); MyLinesRenderer.Init(); MySpritesRenderer.Init(); MyPrimitivesRenderer.Init(); MyOutline.Init(); MyBlur.Init(); MyTransparentRendering.Init(); MyFoliageComponents.Init(); MyBillboardRenderer.Init(); // hardcoded limits MyDebugRenderer.Init(); MyScreenDecals.Init(); MyEnvProbeProcessing.Init(); MyAtmosphereRenderer.Init(); MyCloudRenderer.Init(); MyAAEdgeMarking.Init(); MyScreenPass.Init(); MyCopyToRT.Init(); MyBlendTargets.Init(); MyFXAA.Init(); MyDepthResolve.Init(); MyBloom.Init(); MyLuminanceAverage.Init(); MyToneMapping.Init(); MySSAO.Init(); MyPlanetBlur.Init(); MyHdrDebugTools.Init(); MySceneMaterials.Init(); MyMaterials1.Init(); MyVoxelMaterials1.Init(); MyMeshMaterials1.Init(); try { if (m_settings.UseStereoRendering) { var openVR = new MyOpenVR(); MyStereoStencilMask.InitUsingOpenVR(); } } catch (System.Exception e) { if (!VRage.MyCompilationSymbols.DX11ForceStereo) throw; MyStereoStencilMask.InitUsingUndefinedMask(); } }
public MyOpenVR() { if (true) { m_viewHMD = Matrix.Identity; m_headsetPosD = MatrixD.Identity; m_c1pos = Matrix.Identity; m_c2pos = Matrix.Identity; //IntPtr Handle = MyRender11.LoadLibrary(@"D:\KeenSWH.VR\Sandbox\Sources\SpaceEngineers\bin\x64\Debug\Bin64\openvr_api.dll"); //IntPtr Handle = LoadLibrary(@"C:\Program Files (x86)\Steam\SteamApps\common\SteamVR\bin\win64\openvr_api.dll"); IntPtr Handle = LoadLibrary(@"openvr_api.dll"); //IntPtr Handle = MyRender11.LoadLibrary(@"c:\Program Files (x86)\Steam\bin\openvr_api.dll");//err code 193 - not a valid Win32 application //Assembly.LoadFile(@"D:\KeenSWH\Sandbox\Sources\SpaceEngineers\bin\x64\Debug\Bin64\openvr_api.dll"); if (Handle == IntPtr.Zero) { int errorCode = Marshal.GetLastWin32Error(); throw new Exception(string.Format("Failed to load library (ErrorCode: {0})", errorCode)); } EVRInitError error = EVRInitError.None; IntPtr ptr = OpenVR.Init(ref error, EVRApplicationType.VRApplication_Scene); if (error == EVRInitError.None) { m_vrSystem = new CVRSystem(ptr); uint sizeX = 0, sizeY = 0; m_vrSystem.GetRecommendedRenderTargetSize(ref sizeX, ref sizeY); m_vrSystem.SetDisplayVisibility(true); ETrackedPropertyError pError = 0; m_ipd_2 = 0.5f * m_vrSystem.GetFloatTrackedDeviceProperty(0, ETrackedDeviceProperty.Prop_UserIpdMeters_Float, ref pError); SetIPD(m_ipd_2 * 2); IntPtr pointer = OpenVR.GetGenericInterface(OpenVR.IVRCompositor_Version, ref error); if (error == EVRInitError.None) { m_vrCompositor = new CVRCompositor(pointer); m_vrCompositor.CompositorBringToFront(); m_vrCompositor.ShowMirrorWindow(); m_openVR = this; } else { var errString = OpenVR.GetStringForHmdError(error); Log.WriteLineAndConsole(errString); Debug.Fail("No compositor interface"); throw new Exception(errString); } } else { var errString = OpenVR.GetStringForHmdError(error); Log.WriteLineAndConsole(errString); //Debug.Fail("OpenVR init failed"); throw new Exception(errString); } InitOverlays(); } }
public MyOpenVR() { if (true) { m_viewHMD = Matrix.Identity; m_headsetPosD = MatrixD.Identity; m_c1pos = Matrix.Identity; m_c2pos = Matrix.Identity; //IntPtr Handle = MyRender11.LoadLibrary(@"D:\KeenSWH.VR\Sandbox\Sources\SpaceEngineers\bin\x64\Debug\Bin64\openvr_api.dll"); //IntPtr Handle = LoadLibrary(@"C:\Program Files (x86)\Steam\SteamApps\common\SteamVR\bin\win64\openvr_api.dll"); IntPtr Handle = LoadLibrary(@"openvr_api.dll"); //IntPtr Handle = MyRender11.LoadLibrary(@"c:\Program Files (x86)\Steam\bin\openvr_api.dll");//err code 193 - not a valid Win32 application //Assembly.LoadFile(@"D:\KeenSWH\Sandbox\Sources\SpaceEngineers\bin\x64\Debug\Bin64\openvr_api.dll"); if (Handle == IntPtr.Zero) { int errorCode = Marshal.GetLastWin32Error(); throw new Exception(string.Format("Failed to load library (ErrorCode: {0})", errorCode)); } EVRInitError error = EVRInitError.None; IntPtr ptr = OpenVR.Init(ref error, EVRApplicationType.VRApplication_Scene); if (error == EVRInitError.None) { m_vrSystem = new CVRSystem(ptr); uint sizeX=0,sizeY=0; m_vrSystem.GetRecommendedRenderTargetSize(ref sizeX, ref sizeY); m_vrSystem.SetDisplayVisibility(true); ETrackedPropertyError pError=0; m_ipd_2=0.5f*m_vrSystem.GetFloatTrackedDeviceProperty(0,ETrackedDeviceProperty.Prop_UserIpdMeters_Float,ref pError); SetIPD(m_ipd_2*2); IntPtr pointer = OpenVR.GetGenericInterface(OpenVR.IVRCompositor_Version, ref error); if (error == EVRInitError.None) { m_vrCompositor = new CVRCompositor(pointer); m_vrCompositor.CompositorBringToFront(); m_vrCompositor.ShowMirrorWindow(); m_openVR = this; } else { var errString = OpenVR.GetStringForHmdError(error); Log.WriteLineAndConsole(errString); Debug.Fail("No compositor interface"); throw new Exception(errString); } } else { var errString = OpenVR.GetStringForHmdError(error); Log.WriteLineAndConsole(errString); //Debug.Fail("OpenVR init failed"); throw new Exception(errString); } InitOverlays(); } }