public void Duplicate(MyParticleEmitter targetEmitter) { for (int i = 0; i < m_properties.Length; i++) { targetEmitter.m_properties[i] = m_properties[i].Duplicate(); } }
public void CreateInstance(MyParticleEmitter emitter) { for (int i = 0; i < m_properties.Length; i++) { m_properties[i] = emitter.m_properties[i]; } }
////////////////////////////// #endregion #region Constructor & Init public MyParticleGeneration() { m_emitter = new MyParticleEmitter(MyParticleEmitterType.Point); }