static MyFogProperties() { Default = new MyFogProperties() { FogMultiplier = Defaults.FogMultiplier, FogDensity = Defaults.FogDensity, FogColor = Defaults.FogColor }; }
protected override void Init(MyObjectBuilder_DefinitionBase builder) { base.Init(builder); MyObjectBuilder_VisualSettingsDefinition objBuilder = (MyObjectBuilder_VisualSettingsDefinition)builder; FogProperties = objBuilder.FogProperties; SunProperties = objBuilder.SunProperties; PostProcessSettings = objBuilder.PostProcessSettings; ShadowSettings.CopyFrom(objBuilder.ShadowSettings); }