Exemple #1
0
 private void Awake()
 {
     canvasGroup = GetComponent <CanvasGroup>();
     uiCanvas    = GetComponent <VRTK.VRTK_UICanvas>();
     uiEventDIC  = new Dictionary <string, UIEventListener>();
 }
        protected virtual bool ValidElement(GameObject obj)
        {
            VRTK_UICanvas canvasCheck = obj.GetComponentInParent <VRTK_UICanvas>();

            return(canvasCheck != null && canvasCheck.enabled ? true : false);
        }
Exemple #3
0
        // Token: 0x06001766 RID: 5990 RVA: 0x0007D274 File Offset: 0x0007B474
        protected virtual bool ValidElement(GameObject obj)
        {
            VRTK_UICanvas componentInParent = obj.GetComponentInParent <VRTK_UICanvas>();

            return(componentInParent && componentInParent.enabled);
        }