private void Awake()
        {
            rightHand = transform.Find("RightHand");
            rightHand.gameObject.SetActive(false);
            leftHand = transform.Find("LeftHand");
            leftHand.gameObject.SetActive(false);
            currentHand = rightHand;
            oldPos      = Input.mousePosition;
            myCamera    = transform.Find("Camera");
            leftHand.Find("Hand").GetComponent <Renderer>().material.color  = Color.red;
            rightHand.Find("Hand").GetComponent <Renderer>().material.color = Color.green;
            rightController          = rightHand.GetComponent <SDK_ControllerSim>();
            leftController           = leftHand.GetComponent <SDK_ControllerSim>();
            rightController.Selected = true;
            leftController.Selected  = false;
            destroyed = false;

#if VRTK_SDK_SIM
            Dictionary <string, KeyCode> keyMappings = new Dictionary <string, KeyCode>()
            {
                { "Trigger", triggerAlias },
                { "Grip", gripAlias },
                { "TouchpadPress", touchpadAlias },
                { "ButtonOne", buttonOneAlias },
                { "ButtonTwo", buttonTwoAlias },
                { "StartMenu", startMenuAlias },
                { "TouchModifier", touchModifier },
                { "HairTouchModifier", hairTouchModifier }
            };
            SDK_SimController controllerSDK = (SDK_SimController)VRTK_SDK_Bridge.GetControllerSDK();
            controllerSDK.SetKeyMappings(keyMappings);
#endif
        }
Exemple #2
0
        protected virtual void OnEnable()
        {
            GameObject simPlayer = SDK_InputSimulator.FindInScene();

            if (simPlayer != null)
            {
                rightController = simPlayer.transform.FindChild(RIGHT_HAND_CONTROLLER_NAME).GetComponent <SDK_ControllerSim>();
                leftController  = simPlayer.transform.FindChild(LEFT_HAND_CONTROLLER_NAME).GetComponent <SDK_ControllerSim>();
            }
        }
 protected virtual void SetupPlayer()
 {
     if (rightController == null || leftController == null)
     {
         GameObject simPlayer = SDK_InputSimulator.FindInScene();
         if (simPlayer != null)
         {
             rightController = (rightController == null ? simPlayer.transform.Find(RIGHT_HAND_CONTROLLER_NAME).GetComponent <SDK_ControllerSim>() : rightController);
             leftController  = (leftController == null ? simPlayer.transform.Find(LEFT_HAND_CONTROLLER_NAME).GetComponent <SDK_ControllerSim>() : leftController);
         }
     }
 }
        protected virtual void OnEnable()
        {
            hintCanvas     = transform.Find("Canvas/Control Hints").gameObject;
            crossHairPanel = transform.Find("Canvas/CrosshairPanel").gameObject;
            hintText       = hintCanvas.GetComponentInChildren <Text>();
            hintCanvas.SetActive(showControlHints);
            rightHand = transform.Find("RightHand");
            rightHand.gameObject.SetActive(false);
            leftHand = transform.Find("LeftHand");
            leftHand.gameObject.SetActive(false);
            leftHandHorizontalAxisGuide  = leftHand.Find("Guides/HorizontalPlane");
            leftHandVerticalAxisGuide    = leftHand.Find("Guides/VerticalPlane");
            rightHandHorizontalAxisGuide = rightHand.Find("Guides/HorizontalPlane");
            rightHandVerticalAxisGuide   = rightHand.Find("Guides/VerticalPlane");
            currentHand = rightHand;
            oldPos      = Input.mousePosition;
            neck        = transform.Find("Neck");
            SetHandColor(leftHand, leftHandColor);
            SetHandColor(rightHand, rightHandColor);
            rightController          = rightHand.GetComponent <SDK_ControllerSim>();
            leftController           = leftHand.GetComponent <SDK_ControllerSim>();
            rightController.selected = true;
            leftController.selected  = false;
            destroyed = false;

            SDK_SimController controllerSDK = VRTK_SDK_Bridge.GetControllerSDK() as SDK_SimController;

            if (controllerSDK != null)
            {
                Dictionary <string, KeyCode> keyMappings = new Dictionary <string, KeyCode>()
                {
                    { "Trigger", triggerAlias },
                    { "Grip", gripAlias },
                    { "TouchpadPress", touchpadAlias },
                    { "ButtonOne", buttonOneAlias },
                    { "ButtonTwo", buttonTwoAlias },
                    { "StartMenu", startMenuAlias },
                    { "TouchModifier", touchModifier },
                    { "HairTouchModifier", hairTouchModifier }
                };
                controllerSDK.SetKeyMappings(keyMappings);
            }
            rightHand.gameObject.SetActive(true);
            leftHand.gameObject.SetActive(true);
            crossHairPanel.SetActive(false);

            leftHand.transform.SetParent(neck);
            rightHand.transform.SetParent(neck);
            leftHandLocalPos  = leftHand.localPosition;
            rightHandLocalPos = rightHand.localPosition;
            leftHand.transform.SetParent(transform);
            rightHand.transform.SetParent(transform);
        }
Exemple #5
0
            public SimControllers()
            {
                GameObject simPlayer = SDK_InputSimulator.FindInScene();

                if (simPlayer)
                {
                    rightHand       = simPlayer.transform.Find(RIGHT_HAND_CONTROLLER_NAME);
                    leftHand        = simPlayer.transform.Find(LEFT_HAND_CONTROLLER_NAME);
                    rightController = rightHand.GetComponent <SDK_ControllerSim>();
                    leftController  = leftHand.GetComponent <SDK_ControllerSim>();
                }
            }
Exemple #6
0
            public SimControllers()
            {
                GameObject simPlayer = SDK_InputSimulator.FindInScene();

                if (simPlayer)
                {
                    rightHand       = simPlayer.transform.FindChild("RightHand");
                    leftHand        = simPlayer.transform.FindChild("LeftHand");
                    rightController = rightHand.GetComponent <SDK_ControllerSim>();
                    leftController  = leftHand.GetComponent <SDK_ControllerSim>();
                }
            }
        private void OnEnable()
        {
            hintCanvas     = transform.Find("Canvas/Control Hints").gameObject;
            crossHairPanel = transform.Find("Canvas/CrosshairPanel").gameObject;
            hintText       = hintCanvas.GetComponentInChildren <Text>();
            hintCanvas.SetActive(showControlHints);

            currentHand = rightHand;
            oldPos      = Input.mousePosition;

            neck       = transform.Find("Neck");
            baseHeight = neck.position.y;

            rightHand = neck.Find("RightHand");
            rightHand.gameObject.SetActive(false);
            leftHand = neck.Find("LeftHand");
            leftHand.gameObject.SetActive(false);

            leftHand.Find("Hand").GetComponent <Renderer>().material.color  = Color.red;
            rightHand.Find("Hand").GetComponent <Renderer>().material.color = Color.green;
            rightController          = rightHand.GetComponent <SDK_ControllerSim>();
            leftController           = leftHand.GetComponent <SDK_ControllerSim>();
            rightController.Selected = true;
            leftController.Selected  = false;
            destroyed = false;

            Cursor.visible   = !hideAndLockCursor;
            Cursor.lockState = hideAndLockCursor ? CursorLockMode.Locked : CursorLockMode.None;

            var controllerSDK = VRTK_SDK_Bridge.GetControllerSDK() as SDK_SimController;

            if (controllerSDK != null)
            {
                Dictionary <string, KeyCode> keyMappings = new Dictionary <string, KeyCode>()
                {
                    { "Trigger", triggerAlias },
                    { "Grip", gripAlias },
                    { "TouchpadPress", touchpadAlias },
                    { "ButtonOne", buttonOneAlias },
                    { "ButtonTwo", buttonTwoAlias },
                    { "StartMenu", startMenuAlias },
                    { "TouchModifier", touchModifier },
                    { "HairTouchModifier", hairTouchModifier }
                };
                controllerSDK.SetKeyMappings(keyMappings);
            }
            rightHand.gameObject.SetActive(true);
            leftHand.gameObject.SetActive(true);
            crossHairPanel.SetActive(false);
        }
 private void Awake()
 {
     rightHand = transform.FindChild("RightHand");
     rightHand.gameObject.SetActive(false);
     leftHand = transform.FindChild("LeftHand");
     leftHand.gameObject.SetActive(false);
     currentHand = rightHand;
     oldPos      = Input.mousePosition;
     myCamera    = transform.FindChild("Camera");
     leftHand.FindChild("Hand").GetComponent <Renderer>().material.color  = Color.red;
     rightHand.FindChild("Hand").GetComponent <Renderer>().material.color = Color.green;
     rightController          = rightHand.GetComponent <SDK_ControllerSim>();
     leftController           = leftHand.GetComponent <SDK_ControllerSim>();
     rightController.Selected = true;
     leftController.Selected  = false;
     destroyed = false;
 }
Exemple #9
0
        private void Awake()
        {
            hintCanvas = transform.Find("Control Hints").gameObject;
            hintText   = hintCanvas.GetComponentInChildren <Text>();
            hintCanvas.SetActive(showControlHints);
            rightHand = transform.Find("RightHand");
            rightHand.gameObject.SetActive(false);
            leftHand = transform.Find("LeftHand");
            leftHand.gameObject.SetActive(false);
            currentHand = rightHand;
            oldPos      = Input.mousePosition;
            myCamera    = transform.Find("Camera");
            leftHand.Find("Hand").GetComponent <Renderer>().material.color  = Color.red;
            rightHand.Find("Hand").GetComponent <Renderer>().material.color = Color.green;
            rightController          = rightHand.GetComponent <SDK_ControllerSim>();
            leftController           = leftHand.GetComponent <SDK_ControllerSim>();
            rightController.Selected = true;
            leftController.Selected  = false;
            destroyed = false;

            var controllerSDK = VRTK_SDK_Bridge.GetControllerSDK() as SDK_SimController;

            if (controllerSDK != null)
            {
                Dictionary <string, KeyCode> keyMappings = new Dictionary <string, KeyCode>()
                {
                    { "Trigger", triggerAlias },
                    { "Grip", gripAlias },
                    { "TouchpadPress", touchpadAlias },
                    { "ButtonOne", buttonOneAlias },
                    { "ButtonTwo", buttonTwoAlias },
                    { "StartMenu", startMenuAlias },
                    { "TouchModifier", touchModifier },
                    { "HairTouchModifier", hairTouchModifier }
                };
                controllerSDK.SetKeyMappings(keyMappings);
            }
        }