virtual protected void PICKUP(VRInteractor hand)
        {
            if (hand.heldItem != null)
            {
                return;
            }

            hand.TryPickup();
        }
 virtual protected void PICKUP_DROP(VRInteractor hand)
 {
     if (hand.heldItem == null)
     {
         hand.TryPickup();
     }
     else if (toggleToPickup)
     {
         hand.Drop();
     }
 }