public VRCPlayerModProperty(string propName, KeyCode propValue) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) name = propName; keyCodeValue = propValue; type = new VRCSerializableSystemType(typeof(KeyCode)); }
public override bool Equals(object obj) { VRCSerializableSystemType vRCSerializableSystemType = obj as VRCSerializableSystemType; if ((object)vRCSerializableSystemType == null) { return(false); } return(Equals(vRCSerializableSystemType)); }
public bool Equals(VRCSerializableSystemType _Object) { return(_Object.SystemType.Equals(SystemType)); }
public VRCPlayerModProperty(string propName, RuntimeAnimatorController propValue) { name = propName; animationController = propValue; type = new VRCSerializableSystemType(typeof(RuntimeAnimatorController)); }
public VRCPlayerModProperty(string propName, VRCPlayerModFactory.HealthOnDeathAction propValue) { name = propName; onDeathActionValue = propValue; type = new VRCSerializableSystemType(typeof(VRCPlayerModFactory.HealthOnDeathAction)); }
public VRCPlayerModProperty(string propName, VRC_EventHandler.VrcBroadcastType propValue) { name = propName; broadcastValue = propValue; type = new VRCSerializableSystemType(typeof(VRC_EventHandler.VrcBroadcastType)); }
public VRCPlayerModProperty(string propName, GameObject propValue) { name = propName; gameObjectValue = propValue; type = new VRCSerializableSystemType(typeof(GameObject)); }
public VRCPlayerModProperty(string propName, bool propValue) { name = propName; boolValue = propValue; type = new VRCSerializableSystemType(typeof(bool)); }
public VRCPlayerModProperty(string propName, float propValue) { name = propName; floatValue = propValue; type = new VRCSerializableSystemType(typeof(float)); }