private void SaveConfig()
        {
            _logger.Info($"Saving Loader config, actual loader state: [{_configValues.Enabled}]");
            string content = BuildConfig();

            _logger._Debug($"Saving config: \n{content}");
            try {
                using (FileStream stream = File.Create(_configFileName)) {
                    byte[] byteContent = new UTF8Encoding(true).GetBytes(content);
                    stream.Write(byteContent, 0, byteContent.Length);
                }

                _logger.Info("Loader config saved successfully!");
            } catch (Exception e) {
                _logger.Error("Something went wrong while saving config \n" + e);
            }
        }