public Game1()
        {
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            mainTextLocation = new Vector2(240.0f, 100.0f);
            menuTextLocation = new Vector2[4];
            for (int index = 0; index < 4; index++)
            {
                menuTextLocation[index] = new Vector2(380.0f, 200.0f + (50.0f * index));
            }
            menuIndex     = new LoopingList(4);
            menuIncrement = new DebounceItem(menuIndex.Increment);
            menuDecrement = new DebounceItem(menuIndex.Decrement);
        }
        public Game1()
        {
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            mainTextLocation = new Vector2(240.0f, 100.0f);
            menuTextLocation = new Vector2[4];
            for (int index = 0; index < 4; index++)
            {
                menuTextLocation[index] = new Vector2(380.0f, 200.0f + (50.0f * index));
            }
            menuIndex = new LoopingList(4);
            menuIncrement = new DebounceItem(menuIndex.Increment);
            menuDecrement = new DebounceItem(menuIndex.Decrement);
        }