protected override void OnGUISub() { EditorGUILayout.Space(); int count = AssetFileManager.FileCount(); scrollView.OnGui(count, AssetFileManager.OnGuiViewerInEditor); EditorGUILayout.Space(); }
protected override void OnGUISub() { EditorGUILayout.Space(); int count = AssetFileManager.FileCount(); scrollView.OnGui(count, AssetFileManager.OnGuiViewerInEditor); EditorGUILayout.Space(); }