public static void Menu() { int optionOperation = MainMenus.ExecuteMenu(PrintMenu, 4); if (optionOperation == 4) { return; } int optionEntity = MainMenus.SelectEntity(); if (optionEntity == 1 && optionOperation == 1) { VehicleUI.AddVehicle(); } else if (optionEntity == 1 && optionOperation == 2) { VehicleUI.DeleteVehicle(); } else if (optionEntity == 1 && optionOperation == 3) { Console.WriteLine("Change is not possible!"); } else if (optionEntity == 2 && optionOperation == 3) { Console.WriteLine("Change is not possible!"); } }
public static void Menu() { int optionOperation = MainMenus.ExecuteMenu(PrintMenu, 6); if (optionOperation == 6) { return; } int optionEntity = MainMenus.SelectEntity(); if (optionOperation == 1 && optionEntity == 1) { VehicleUI.PrintAllVehicles(); } else if (optionOperation == 2 && optionEntity == 1) { VehicleUI.PrintExistingVehicles(); } else if (optionOperation == 3 && optionEntity == 1) { VehicleUI.PrintDeletedVehicles(); } else if (optionOperation == 4 && optionEntity == 1) { VehicleUI.PrintSoldVehicles(); } else if (optionOperation == 4 && optionEntity == 2) { Console.WriteLine("Options 4 and 5 are only possible for vehicles!"); } else if (optionOperation == 5 && optionEntity == 1) { VehicleUI.PrintUnsoldVehicles(); } else if (optionOperation == 5 && optionEntity == 2) { Console.WriteLine("Options 4 and 5 are only possible for vehicles!"); } }