public bool TryGetPlayer(out PlayerTag tag)
        {
            Player component = Internal.GetComponent <Player>();

            if (component != null)
            {
                tag = new PlayerTag(component.channel.owner);
                return(true);
            }
            tag = null;
            return(false);
        }
 public static EntityTag For(string input)
 {
     if (input.StartsWith("p:"))
     {
         PlayerTag pt = PlayerTag.For(input);
         if (pt != null)
         {
             return(new EntityTag(pt.Internal.player.gameObject));
         }
         return(null);
     }
     if (input.StartsWith("e:"))
     {
         input = input.Substring("e:".Length);
     }
     return(For(Utilities.StringToInt(input)));
 }
 public bool TryGetPlayer(out PlayerTag tag)
 {
     Player component = Internal.GetComponent<Player>();
     if (component != null)
     {
         tag = new PlayerTag(component.channel.owner);
         return true;
     }
     tag = null;
     return false;
 }
 public static bool PlayerDamaged(Player player, ref uint amount, ref Vector3 ragdoll, ref EDeathCause deathCause, ref ELimb limb, CSteamID killer, object attacker, bool fromUFM)
 {
     TemplateObject attackerTag = null;
     if (killer != null && killer != CSteamID.Nil && killer != Provider.server)
     {
         SteamPlayer steamkiller = PlayerTool.getSteamPlayer(killer);
         if (steamkiller != null)
         {
             attackerTag = new PlayerTag(steamkiller);
         }
     }
     else if (attacker != null)
     {
         if (attacker is Animal)
         {
             attackerTag = new AnimalTag((Animal)attacker);
         }
         else if (attacker is Zombie)
         {
             attackerTag = new ZombieTag((Zombie)attacker);
         }
     }
     PlayerTag playerTag = new PlayerTag(player.channel.owner);
     UFMHealthController healthController = player.gameObject.GetComponent<UFMHealthController>();
     uint health = healthController != null ? healthController.health : player.life.health;
     if (amount >= health)
     {
         PlayerDeathEventArgs deathevt = new PlayerDeathEventArgs();
         deathevt.Player = playerTag;
         deathevt.Amount = new NumberTag(amount);
         deathevt.Cause = new TextTag(deathCause.ToString());
         deathevt.Limb = new TextTag(limb.ToString());
         deathevt.Killer = attackerTag;
         UnturnedFreneticEvents.OnPlayerDeath.Fire(deathevt);
         amount = (uint)deathevt.Amount.Internal;
         if (!deathevt.Cancelled && !EntityDeath(playerTag, ref amount) && healthController != null)
         {
             healthController.Damage(amount);
             player.life.ragdoll = ragdoll;
             amount = (uint)(((double)amount / healthController.maxHealth) * 100.0);
             return false;
         }
         return true;
     }
     PlayerDamagedEventArgs evt = new PlayerDamagedEventArgs();
     evt.Player = playerTag;
     evt.Amount = new NumberTag(amount);
     evt.Attacker = attackerTag;
     UnturnedFreneticEvents.OnPlayerDamaged.Fire(evt);
     amount = (uint)evt.Amount.Internal;
     if (!evt.Cancelled && !EntityDamaged(playerTag, ref amount) && healthController != null)
     {
         healthController.Damage(amount);
         player.life.ragdoll = ragdoll;
         amount = (uint)(((double)amount / healthController.maxHealth) * 100.0);
         return false;
     }
     return true;
 }