/// <summary>
 /// Deprecated Method for adding a new object to the Badges EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToBadges(Badge badge)
 {
     base.AddObject("Badges", badge);
 }
 /// <summary>
 /// Create a new Badge object.
 /// </summary>
 /// <param name="name">Initial value of the Name property.</param>
 /// <param name="description">Initial value of the Description property.</param>
 /// <param name="image">Initial value of the Image property.</param>
 /// <param name="oneHitPoints">Initial value of the OneHitPoints property.</param>
 /// <param name="totalPoints">Initial value of the TotalPoints property.</param>
 /// <param name="action">Initial value of the Action property.</param>
 /// <param name="section">Initial value of the Section property.</param>
 /// <param name="level">Initial value of the Level property.</param>
 public static Badge CreateBadge(global::System.String name, global::System.String description, global::System.String image, global::System.Int32 oneHitPoints, global::System.Int32 totalPoints, global::System.String action, global::System.String section, global::System.Int32 level)
 {
     Badge badge = new Badge();
     badge.Name = name;
     badge.Description = description;
     badge.Image = image;
     badge.OneHitPoints = oneHitPoints;
     badge.TotalPoints = totalPoints;
     badge.Action = action;
     badge.Section = section;
     badge.Level = level;
     return badge;
 }