public void OnEnable() { Instance = this; settings = ProjectSettingsBase.Load <UnitTestsRunnerSettings> (); RefreshTests(); EnableBackgroundRunner(settings.runOnRecompilation); }
public void OnEnable() { titleContent = new GUIContent("Unit Tests"); s_Instance = this; m_Settings = ProjectSettingsBase.Load <UnitTestsRunnerSettings>(); m_FilterSettings = new TestFilterSettings("UnityTest.UnitTestView"); RefreshTests(); }
public void OnEnable() { title = "Unit Tests"; s_Instance = this; m_Settings = ProjectSettingsBase.Load <UnitTestsRunnerSettings>(); m_FilterSettings = new TestFilterSettings("UnityTest.UnitTestView"); RefreshTests(); EnableBackgroundRunner(m_Settings.runOnRecompilation); }
public void OnEnable() { #if !UNITY_4_6 && !UNITY_4_7 && !UNITY_5_0 titleContent = new GUIContent("Unit Tests"); #else title = "Unit Tests"; #endif s_Instance = this; m_Settings = ProjectSettingsBase.Load <UnitTestsRunnerSettings>(); m_FilterSettings = new TestFilterSettings("UnityTest.UnitTestView"); RefreshTests(); }
public void OnEnable() { title = "Integration Tests Runner"; Instance = this; settings = ProjectSettingsBase.Load <IntegrationTestsRunnerSettings> (); InitBackgroundRunners(); if (!EditorApplication.isPlayingOrWillChangePlaymode && !readyToRun) { RebuildTestList(); } }
public void OnEnable() { titleContent = new GUIContent("Integration Tests"); s_Instance = this; m_Settings = ProjectSettingsBase.Load <IntegrationTestsRunnerSettings>(); m_FilterSettings = new TestFilterSettings("UnityTest.IntegrationTestsRunnerWindow"); InitBackgroundRunners(); if (!EditorApplication.isPlayingOrWillChangePlaymode && !m_ReadyToRun) { RebuildTestList(); } }