private void Awake()
 {
     m_Character = GetComponent <PlatformerCharacter2D>();
 }
 private void Awake()
 {
     m_Character = GetComponent<PlatformerCharacter2D>();
 }
Exemple #3
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        private void Awake()
        {
            audioSource = GetComponent <AudioSource>();

            m_Character = GetComponent <PlatformerCharacter2D>();
        }