public GridControlPoint(MetaballSurface surface, int startValuePointIndex, int endValuePointIndex) { m_surface = surface; this.m_startValuePointIndex = startValuePointIndex; this.m_endValuePointIndex = endValuePointIndex; this.valid = startValuePointIndex >= 0 && endValuePointIndex >= 0; }
public GridValuePoint(MetaballSurface surface, Vector2 position) { m_surface = surface; this.position = position; m_dataFrame = surface.m_frame; m_value = 0.0f; m_active = false; }
public GridCell(MetaballSurface surface, int cellIndex) { m_surface = surface; m_index = cellIndex; m_valuePointsWorldIndices = new int[sm_valuePointsCount]; for (var i = 0; i < m_valuePointsWorldIndices.Length; i++) { m_valuePointsWorldIndices[i] = m_surface.LocalToWorldValuePointIndex(m_index, i); } }
private void Awake() { m_surface = GetComponentInParent <MetaballSurface>(); }