Exemple #1
0
        private void LoadContents()
        {
            MonoBehaviour parser = Editor.Parser;

            LoadAdditionalMembers(-1, 0);

            if (parser.m_GameObject.instance != null)
            {
                editTextBoxMonoBehaviourGameObject.Text = parser.m_GameObject.instance.m_Name;
            }
            else
            {
                editTextBoxMonoBehaviourGameObject.Enabled = false;
            }
            editTextBoxMonoBehaviourName.Text = parser.m_Name;
            MonoScript monoS = AssetCabinet.LoadMonoScript(parser);

            if (monoS != null)
            {
                editTextBoxMonoScriptName.Text           = monoS.m_Name;
                editTextBoxMonoScriptExecutionOrder.Text = monoS.m_ExecutionOrder.ToString();
                checkBoxMonoScriptIsEditorScript.Checked = monoS.m_IsEditorScript;
                if (monoS.m_PropertiesHash is uint)
                {
                    editTextBoxMonoScriptPropertiesHash.Text = ((uint)monoS.m_PropertiesHash).ToString("X");
                }
                else
                {
                    StringBuilder sb = new StringBuilder(33);
                    for (int i = 0; i < 16; i++)
                    {
                        sb.Append(((Hash128)monoS.m_PropertiesHash).bytes[i].ToString("X2"));
                    }
                    editTextBoxMonoScriptPropertiesHash.Text = sb.ToString();
                }
                editTextBoxMonoScriptClassName.Text = monoS.m_ClassName;
                editTextBoxMonoScriptNamespace.Text = monoS.m_Namespace;
                editTextBoxMonoScriptAssembly.Text  = monoS.m_AssemblyName;
            }
        }
Exemple #2
0
        public void SetMonoScriptAttributes(string name, int executionOrder, bool isEditorScript, string propertiesHash, string className, string nameSpace, string assembly)
        {
            MonoScript monoS        = AssetCabinet.LoadMonoScript(Parser);
            bool       localChanged = false;

            if (monoS.m_Name != name)
            {
                monoS.m_Name = name;
                if (monoS.file.Bundle != null)
                {
                    monoS.file.Bundle.RenameLeadingComponent(monoS);
                }
                localChanged = true;
            }
            if (monoS.m_ExecutionOrder != executionOrder)
            {
                monoS.m_ExecutionOrder = executionOrder;
                localChanged           = true;
            }
            if (monoS.m_IsEditorScript != isEditorScript)
            {
                monoS.m_IsEditorScript = isEditorScript;
                localChanged           = true;
            }
            if (monoS.file.VersionNumber >= AssetCabinet.VERSION_5_0_0)
            {
                using (BinaryWriter writer = new BinaryWriter(new MemoryStream(16)))
                {
                    for (int i = 0; i < 16; i++)
                    {
                        writer.Write(byte.Parse(propertiesHash.Substring(i << 1, 2), System.Globalization.NumberStyles.AllowHexSpecifier));
                    }
                    writer.BaseStream.Position = 0;
                    Hash128 hashArg = new Hash128(writer.BaseStream);
                    if (!((Hash128)monoS.m_PropertiesHash).Equals(hashArg))
                    {
                        monoS.m_PropertiesHash = hashArg;
                        localChanged           = true;
                    }
                }
            }
            else
            {
                uint hashArg = uint.Parse(propertiesHash, System.Globalization.NumberStyles.AllowHexSpecifier);
                if ((uint)monoS.m_PropertiesHash != hashArg)
                {
                    monoS.m_PropertiesHash = hashArg;
                    localChanged           = true;
                }
            }
            if (monoS.m_ClassName != className)
            {
                monoS.m_ClassName = className;
                localChanged      = true;
            }
            if (monoS.m_Namespace != nameSpace)
            {
                monoS.m_Namespace = nameSpace;
                localChanged      = true;
            }
            if (monoS.m_AssemblyName != assembly)
            {
                monoS.m_AssemblyName = assembly;
                localChanged         = true;
            }

            if (localChanged)
            {
                UnityParser parser = null;
                if (Parser.file != monoS.file)
                {
                    parser             = Parser.file.Parser;
                    Parser.file.Parser = monoS.file.Parser;
                }
                Changed = true;
                if (Parser.file != monoS.file)
                {
                    Parser.file.Parser = parser;
                }
            }
        }