void FixedUpdate() { Vector3 accel = steeringBasics.Interpose(target1, target2); steeringBasics.Steer(accel); steeringBasics.LookWhereYoureGoing(); }
void FixedUpdate() { Vector3 accel = steeringBasics.Interpose(target1, target2); steeringBasics.Steer(accel); steeringBasics.LookWhereYoureGoing(); }