public static void Save(string path, Action <BinaryWriter> onWriter) { using (FileStream fs = new FileStream(GetFullPath(path), FileMode.Create, FileAccess.Write)) using (BinaryWriter bw = new BinaryWriter(fs)) { SystemUtility.SafeCall(onWriter, bw); } }
public static void Load(string path, Action <BinaryReader> onReader) { using (FileStream fs = new FileStream(GetFullPath(path), FileMode.Open, FileAccess.Read)) using (BinaryReader br = new BinaryReader(fs)) { SystemUtility.SafeCall(onReader, br); } }
public static IEnumerator LoadStreamingAssets(string path, Action <byte[]> result) { string fullPath = Path.Combine(Application.streamingAssetsPath + path); #if UNITY_ANDROID && !UNITY_EDITOR using (var www = new WWW(fullPath)) { yield return(www); if (string.IsNullOrEmpty(www.error)) { throw new Exception(www.error); } SystemUtility.SafeCall(result, www.bytes); } #else SystemUtility.SafeCall(result, File.ReadAllBytes(fullPath)); yield break; #endif }