LoadPixelMatrixArgs() private méthode

private LoadPixelMatrixArgs ( float left, float right, float bottom, float top ) : void
left float
right float
bottom float
top float
Résultat void
Exemple #1
0
 public static void LoadPixelMatrix(float left, float right, float bottom, float top)
 {
     GL.LoadPixelMatrixArgs(left, right, bottom, top);
 }