static int DOKill(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1)
            {
                UnityEngine.Component obj = (UnityEngine.Component)ToLua.CheckObject <UnityEngine.Component>(L, 1);
                int o = obj.DOKill();
                LuaDLL.lua_pushinteger(L, o);
                return(1);
            }
            else if (count == 2)
            {
                UnityEngine.Component obj = (UnityEngine.Component)ToLua.CheckObject <UnityEngine.Component>(L, 1);
                bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
                int  o    = obj.DOKill(arg0);
                LuaDLL.lua_pushinteger(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Component.DOKill"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
 static int QPYX_DOKill_YXQP(IntPtr L_YXQP)
 {
     try
     {
         int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP);
         if (QPYX_count_YXQP == 1)
         {
             UnityEngine.Component QPYX_obj_YXQP = (UnityEngine.Component)ToLua.CheckObject <UnityEngine.Component>(L_YXQP, 1);
             int QPYX_o_YXQP = QPYX_obj_YXQP.DOKill();
             LuaDLL.lua_pushinteger(L_YXQP, QPYX_o_YXQP);
             return(1);
         }
         else if (QPYX_count_YXQP == 2)
         {
             UnityEngine.Component QPYX_obj_YXQP = (UnityEngine.Component)ToLua.CheckObject <UnityEngine.Component>(L_YXQP, 1);
             bool QPYX_arg0_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 2);
             int  QPYX_o_YXQP    = QPYX_obj_YXQP.DOKill(QPYX_arg0_YXQP);
             LuaDLL.lua_pushinteger(L_YXQP, QPYX_o_YXQP);
             return(1);
         }
         else
         {
             return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: UnityEngine.Component.DOKill"));
         }
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
Exemple #3
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 static int DOKill(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UnityEngine.Component obj = (UnityEngine.Component)ToLua.CheckObject(L, 1, typeof(UnityEngine.Component));
         bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
         int  o    = obj.DOKill(arg0);
         LuaDLL.lua_pushinteger(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }