public SetMaterial ( |
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material | Material for rendering. | |
texture | Material texture overide. | |
Résultat | void |
Set the material for the canvas renderer. If a texture is specified then it will be used as the 'MainTex' instead of the material's 'MainTex'. See Also: CanvasRenderer.SetMaterialCount, CanvasRenderer.SetTexture.
public SetMaterial ( |
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material | Material for rendering. | |
texture | Material texture overide. | |
Résultat | void |