static public int constructor(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         UnityEngine.Camera.GateFitParameters o;
         if (argc == 3)
         {
             UnityEngine.Camera.GateFitMode a1;
             checkEnum(l, 2, out a1);
             System.Single a2;
             checkType(l, 3, out a2);
             o = new UnityEngine.Camera.GateFitParameters(a1, a2);
             pushValue(l, true);
             pushValue(l, o);
             return(2);
         }
         else if (argc <= 2)
         {
             o = new UnityEngine.Camera.GateFitParameters();
             pushValue(l, true);
             pushValue(l, o);
             return(2);
         }
         return(error(l, "New object failed."));
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int constructor(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.Camera.GateFitParameters o;
         UnityEngine.Camera.GateFitMode       a1;
         a1 = (UnityEngine.Camera.GateFitMode)LuaDLL.luaL_checkinteger(l, 2);
         System.Single a2;
         checkType(l, 3, out a2);
         o = new UnityEngine.Camera.GateFitParameters(a1, a2);
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
 static public int ctor_s(IntPtr l)
 {
     try {
         UnityEngine.Camera.GateFitParameters o;
         o = new UnityEngine.Camera.GateFitParameters();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int ctor__GateFitMode__Single_s(IntPtr l)
 {
     try {
         UnityEngine.Camera.GateFitParameters o;
         UnityEngine.Camera.GateFitMode       a1;
         checkEnum(l, 1, out a1);
         System.Single a2;
         checkType(l, 2, out a2);
         o = new UnityEngine.Camera.GateFitParameters(a1, a2);
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }