Exemple #1
0
 /// <summary>
 /// Clean up on destroty
 /// </summary>
 void OnDestroy()
 {
     m_photoCapture.StopPhotoModeAsync(
         delegate(UnityEngine.XR.WSA.WebCam.PhotoCapture.PhotoCaptureResult res)
     {
         m_photoCapture.Dispose();
         m_photoCapture = null;
         Debug.Log("Photo Mode stopped");
     }
         );
 }
Exemple #2
0
 void OnStoppedPhotoMode(UnityEngine.XR.WSA.WebCam.PhotoCapture.PhotoCaptureResult result)
 {
     Debug.Log("Camera closed");
     photoCaptureObject.Dispose();
     photoCaptureObject = null;
 }
Exemple #3
0
 void OnStoppedPhotoMode(UnityEngine.XR.WSA.WebCam.PhotoCapture.PhotoCaptureResult result)
 {
     photoCaptureObj.Dispose();
     photoCaptureObj = null;
 }
Exemple #4
0
 void OnStoppedPhotoMode(UnityEngine.XR.WSA.WebCam.PhotoCapture.PhotoCaptureResult result)
 {
     photo_capture_.Dispose();
     photo_capture_ = null;
     _processing    = false;
 }