Hide displayed toast notification.
static public int Hide(IntPtr l) { try { UnityEngine.WSA.Toast self = (UnityEngine.WSA.Toast)checkSelf(l); self.Hide(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
/// <summary> /// <para>Hide displayed toast notification.</para> /// </summary> public void Hide() { Toast.Hide(this.m_ToastId); }