internal static WheelEvent GetPooled(Vector3 delta) { WheelEvent pooled = EventBase <WheelEvent> .GetPooled(); pooled.delta = delta; return(pooled); }
public static T GetPooled(IMouseEvent triggerEvent) { T pooled = EventBase <T> .GetPooled(triggerEvent as EventBase); bool flag = triggerEvent != null; if (flag) { pooled.modifiers = triggerEvent.modifiers; pooled.mousePosition = triggerEvent.mousePosition; pooled.localMousePosition = triggerEvent.mousePosition; pooled.mouseDelta = triggerEvent.mouseDelta; pooled.button = triggerEvent.button; pooled.pressedButtons = triggerEvent.pressedButtons; pooled.clickCount = triggerEvent.clickCount; IMouseEventInternal mouseEventInternal = triggerEvent as IMouseEventInternal; bool flag2 = mouseEventInternal != null; if (flag2) { pooled.triggeredByOS = mouseEventInternal.triggeredByOS; pooled.recomputeTopElementUnderMouse = false; } } return(pooled); }
internal static T GetPooled(IMouseEvent triggerEvent) { T pooled = EventBase <T> .GetPooled(); bool flag = triggerEvent != null; if (flag) { pooled.pointerId = PointerId.mousePointerId; pooled.pointerType = PointerType.mouse; pooled.isPrimary = true; pooled.button = triggerEvent.button; pooled.pressedButtons = triggerEvent.pressedButtons; pooled.position = triggerEvent.mousePosition; pooled.localPosition = triggerEvent.mousePosition; pooled.deltaPosition = triggerEvent.mouseDelta; pooled.deltaTime = 0f; pooled.clickCount = triggerEvent.clickCount; pooled.pressure = ((triggerEvent.pressedButtons == 0) ? 0f : 0.5f); pooled.tangentialPressure = 0f; pooled.altitudeAngle = 0f; pooled.azimuthAngle = 0f; pooled.twist = 0f; pooled.radius = default(Vector2); pooled.radiusVariance = default(Vector2); pooled.modifiers = triggerEvent.modifiers; IMouseEventInternal mouseEventInternal = triggerEvent as IMouseEventInternal; bool flag2 = mouseEventInternal != null; if (flag2) { pooled.triggeredByOS = mouseEventInternal.triggeredByOS; } } return(pooled); }
public static T GetPooled(string commandName) { T pooled = EventBase <T> .GetPooled(); pooled.commandName = commandName; return(pooled); }
public static IMGUIEvent GetPooled(Event systemEvent) { IMGUIEvent pooled = EventBase <IMGUIEvent> .GetPooled(); pooled.imguiEvent = systemEvent; return(pooled); }
internal new static T GetPooled(EventBase e) { IPointerEvent pointerEvent = e as IPointerEvent; bool flag = pointerEvent != null; T pooled; if (flag) { pooled = PointerEventBase <T> .GetPooled(pointerEvent); } else { IMouseEvent mouseEvent = e as IMouseEvent; bool flag2 = mouseEvent != null; if (flag2) { pooled = PointerEventBase <T> .GetPooled(mouseEvent); } else { pooled = EventBase <T> .GetPooled(e); } } return(pooled); }
public static T GetPooled(IPointerEvent triggerEvent) { T pooled = EventBase <T> .GetPooled(); bool flag = triggerEvent != null; if (flag) { pooled.pointerId = triggerEvent.pointerId; pooled.pointerType = triggerEvent.pointerType; pooled.isPrimary = triggerEvent.isPrimary; pooled.button = triggerEvent.button; pooled.pressedButtons = triggerEvent.pressedButtons; pooled.position = triggerEvent.position; pooled.localPosition = triggerEvent.localPosition; pooled.deltaPosition = triggerEvent.deltaPosition; pooled.deltaTime = triggerEvent.deltaTime; pooled.clickCount = triggerEvent.clickCount; pooled.pressure = triggerEvent.pressure; pooled.tangentialPressure = triggerEvent.tangentialPressure; pooled.altitudeAngle = triggerEvent.altitudeAngle; pooled.azimuthAngle = triggerEvent.azimuthAngle; pooled.twist = triggerEvent.twist; pooled.radius = triggerEvent.radius; pooled.radiusVariance = triggerEvent.radiusVariance; pooled.modifiers = triggerEvent.modifiers; IPointerEventInternal pointerEventInternal = triggerEvent as IPointerEventInternal; bool flag2 = pointerEventInternal != null; if (flag2) { pooled.triggeredByOS = pointerEventInternal.triggeredByOS; } } return(pooled); }
public static T GetPooled(Event systemEvent) { T pooled = EventBase <T> .GetPooled(); pooled.imguiEvent = systemEvent; return(pooled); }
internal static TooltipEvent GetPooled(string tooltip, Rect rect) { TooltipEvent pooled = EventBase <TooltipEvent> .GetPooled(); pooled.tooltip = tooltip; pooled.rect = rect; return(pooled); }
public static InputEvent GetPooled(string previousData, string newData) { InputEvent pooled = EventBase <InputEvent> .GetPooled(); pooled.previousData = previousData; pooled.newData = newData; return(pooled); }
public static T GetPooled(IPanel originPanel, IPanel destinationPanel) { T pooled = EventBase <T> .GetPooled(); pooled.originPanel = originPanel; pooled.destinationPanel = destinationPanel; return(pooled); }
public static GeometryChangedEvent GetPooled(Rect oldRect, Rect newRect) { GeometryChangedEvent pooled = EventBase <GeometryChangedEvent> .GetPooled(); pooled.oldRect = oldRect; pooled.newRect = newRect; return(pooled); }
public static ChangeEvent <T> GetPooled(T previousValue, T newValue) { ChangeEvent <T> pooled = EventBase <ChangeEvent <T> > .GetPooled(); pooled.previousValue = previousValue; pooled.newValue = newValue; return(pooled); }
public static T GetPooled(char c, KeyCode keyCode, EventModifiers modifiers) { T pooled = EventBase <T> .GetPooled(); pooled.modifiers = modifiers; pooled.character = c; pooled.keyCode = keyCode; return(pooled); }
public static T GetPooled(IEventHandler target, IEventHandler relatedTarget, int pointerId) { T pooled = EventBase <T> .GetPooled(); pooled.target = target; pooled.relatedTarget = relatedTarget; pooled.pointerId = pointerId; return(pooled); }
public static ContextualMenuPopulateEvent GetPooled(EventBase triggerEvent, DropdownMenu menu, IEventHandler target, ContextualMenuManager menuManager) { ContextualMenuPopulateEvent pooled = EventBase <ContextualMenuPopulateEvent> .GetPooled(triggerEvent); bool flag = triggerEvent != null; if (flag) { triggerEvent.Acquire(); pooled.triggerEvent = triggerEvent; IMouseEvent mouseEvent = triggerEvent as IMouseEvent; bool flag2 = mouseEvent != null; if (flag2) { pooled.modifiers = mouseEvent.modifiers; pooled.mousePosition = mouseEvent.mousePosition; pooled.localMousePosition = mouseEvent.mousePosition; pooled.mouseDelta = mouseEvent.mouseDelta; pooled.button = mouseEvent.button; pooled.clickCount = mouseEvent.clickCount; } else { IPointerEvent pointerEvent = triggerEvent as IPointerEvent; bool flag3 = pointerEvent != null; if (flag3) { pooled.modifiers = pointerEvent.modifiers; pooled.mousePosition = pointerEvent.position; pooled.localMousePosition = pointerEvent.position; pooled.mouseDelta = pointerEvent.deltaPosition; pooled.button = pointerEvent.button; pooled.clickCount = pointerEvent.clickCount; } } IMouseEventInternal mouseEventInternal = triggerEvent as IMouseEventInternal; bool flag4 = mouseEventInternal != null; if (flag4) { ((IMouseEventInternal)pooled).triggeredByOS = mouseEventInternal.triggeredByOS; } else { IPointerEventInternal pointerEventInternal = triggerEvent as IPointerEventInternal; bool flag5 = pointerEventInternal != null; if (flag5) { ((IMouseEventInternal)pooled).triggeredByOS = pointerEventInternal.triggeredByOS; } } } pooled.target = target; pooled.menu = menu; pooled.m_ContextualMenuManager = menuManager; return(pooled); }
public static T GetPooled(Touch touch, EventModifiers modifiers = EventModifiers.None) { T pooled = EventBase <T> .GetPooled(); pooled.pointerId = touch.fingerId + PointerId.touchPointerIdBase; pooled.pointerType = PointerType.touch; bool flag = false; for (int i = PointerId.touchPointerIdBase; i < PointerId.touchPointerIdBase + PointerId.touchPointerCount; i++) { bool flag2 = i != pooled.pointerId && PointerDeviceState.GetPressedButtons(i) != 0; if (flag2) { flag = true; break; } } pooled.isPrimary = !flag; bool flag3 = touch.phase == TouchPhase.Began; if (flag3) { PointerDeviceState.PressButton(pooled.pointerId, 0); pooled.button = 0; } else { bool flag4 = touch.phase == TouchPhase.Ended || touch.phase == TouchPhase.Canceled; if (flag4) { PointerDeviceState.ReleaseButton(pooled.pointerId, 0); pooled.button = 0; } else { pooled.button = -1; } } pooled.pressedButtons = PointerDeviceState.GetPressedButtons(pooled.pointerId); pooled.position = touch.position; pooled.localPosition = touch.position; pooled.deltaPosition = touch.deltaPosition; pooled.deltaTime = touch.deltaTime; pooled.clickCount = touch.tapCount; pooled.pressure = ((Mathf.Abs(touch.maximumPossiblePressure) > Mathf.Epsilon) ? (touch.pressure / touch.maximumPossiblePressure) : 1f); pooled.tangentialPressure = 0f; pooled.altitudeAngle = touch.altitudeAngle; pooled.azimuthAngle = touch.azimuthAngle; pooled.twist = 0f; pooled.radius = new Vector2(touch.radius, touch.radius); pooled.radiusVariance = new Vector2(touch.radiusVariance, touch.radiusVariance); pooled.modifiers = modifiers; pooled.triggeredByOS = true; return(pooled); }
public static T GetPooled(IEventHandler target, Focusable relatedTarget, FocusChangeDirection direction, FocusController focusController, bool bIsFocusDelegated = false) { T pooled = EventBase <T> .GetPooled(); pooled.target = target; pooled.relatedTarget = relatedTarget; pooled.direction = direction; pooled.focusController = focusController; pooled.IsFocusDelegated = bIsFocusDelegated; return(pooled); }
internal new static T GetPooled(EventBase e) { if (e is IPointerEvent p) { return(GetPooled(p)); } if (e is IMouseEvent m) { return(GetPooled(m)); } return(EventBase <T> .GetPooled(e)); }
internal static T GetPooled(Vector2 position, int button, int clickCount, Vector2 delta, EventModifiers modifiers, bool fromOS) { T pooled = EventBase <T> .GetPooled(); pooled.modifiers = modifiers; pooled.mousePosition = position; pooled.localMousePosition = position; pooled.mouseDelta = delta; pooled.button = button; pooled.pressedButtons = PointerDeviceState.GetPressedButtons(PointerId.mousePointerId); pooled.clickCount = clickCount; pooled.triggeredByOS = fromOS; pooled.recomputeTopElementUnderMouse = true; return(pooled); }
public static T GetPooled(Event systemEvent) { T pooled = EventBase <T> .GetPooled(); pooled.imguiEvent = systemEvent; bool flag = systemEvent != null; if (flag) { pooled.modifiers = systemEvent.modifiers; pooled.character = systemEvent.character; pooled.keyCode = systemEvent.keyCode; } return(pooled); }
internal static T GetPooled(IMouseEvent triggerEvent, Vector2 mousePosition, bool recomputeTopElementUnderMouse) { bool flag = triggerEvent != null; T result; if (flag) { result = MouseEventBase <T> .GetPooled(triggerEvent); } else { T pooled = EventBase <T> .GetPooled(); pooled.mousePosition = mousePosition; pooled.localMousePosition = mousePosition; pooled.recomputeTopElementUnderMouse = recomputeTopElementUnderMouse; result = pooled; } return(result); }
internal static T GetPooled(IPointerEvent triggerEvent, Vector2 position, int pointerId) { bool flag = triggerEvent != null; T result; if (flag) { result = PointerEventBase <T> .GetPooled(triggerEvent); } else { T pooled = EventBase <T> .GetPooled(); pooled.position = position; pooled.localPosition = position; pooled.pointerId = pointerId; pooled.pointerType = PointerType.GetPointerType(pointerId); result = pooled; } return(result); }
public static T GetPooled(Event systemEvent) { T pooled = EventBase <T> .GetPooled(); pooled.imguiEvent = systemEvent; bool flag = systemEvent != null; if (flag) { pooled.modifiers = systemEvent.modifiers; pooled.mousePosition = systemEvent.mousePosition; pooled.localMousePosition = systemEvent.mousePosition; pooled.mouseDelta = systemEvent.delta; pooled.button = systemEvent.button; pooled.pressedButtons = PointerDeviceState.GetPressedButtons(PointerId.mousePointerId); pooled.clickCount = systemEvent.clickCount; pooled.triggeredByOS = true; pooled.recomputeTopElementUnderMouse = true; } return(pooled); }
protected static T GetPooled(IPointerEvent pointerEvent) { T pooled = EventBase <T> .GetPooled(); EventBase arg_1F_0 = pooled; EventBase expr_13 = pointerEvent as EventBase; arg_1F_0.target = ((expr_13 != null) ? expr_13.target : null); EventBase arg_3D_0 = pooled; EventBase expr_31 = pointerEvent as EventBase; arg_3D_0.imguiEvent = ((expr_31 != null) ? expr_31.imguiEvent : null); EventBase expr_49 = pointerEvent as EventBase; bool flag = ((expr_49 != null) ? expr_49.path : null) != null; if (flag) { pooled.path = (pointerEvent as EventBase).path; } pooled.modifiers = pointerEvent.modifiers; pooled.mousePosition = pointerEvent.position; pooled.localMousePosition = pointerEvent.position; pooled.mouseDelta = pointerEvent.deltaPosition; pooled.button = ((pointerEvent.button == -1) ? 0 : pointerEvent.button); pooled.pressedButtons = pointerEvent.pressedButtons; pooled.clickCount = pointerEvent.clickCount; IPointerEventInternal pointerEventInternal = pointerEvent as IPointerEventInternal; bool flag2 = pointerEventInternal != null; if (flag2) { pooled.triggeredByOS = pointerEventInternal.triggeredByOS; pooled.recomputeTopElementUnderMouse = true; pooled.sourcePointerEvent = pointerEvent; } return(pooled); }
public static T GetPooled(Event systemEvent) { T pooled = EventBase <T> .GetPooled(); bool flag = !PointerEventBase <T> .IsMouse(systemEvent) && systemEvent.rawType != EventType.DragUpdated; if (flag) { Debug.Assert(false, string.Concat(new string[] { "Unexpected event type: ", systemEvent.rawType.ToString(), " (", systemEvent.type.ToString(), ")" })); } UnityEngine.PointerType pointerType = systemEvent.pointerType; UnityEngine.PointerType pointerType2 = pointerType; if (pointerType2 != UnityEngine.PointerType.Touch) { if (pointerType2 != UnityEngine.PointerType.Pen) { pooled.pointerType = PointerType.mouse; pooled.pointerId = PointerId.mousePointerId; } else { pooled.pointerType = PointerType.pen; pooled.pointerId = PointerId.penPointerIdBase; } } else { pooled.pointerType = PointerType.touch; pooled.pointerId = PointerId.touchPointerIdBase; } pooled.isPrimary = true; pooled.altitudeAngle = 0f; pooled.azimuthAngle = 0f; pooled.twist = 0f; pooled.radius = Vector2.zero; pooled.radiusVariance = Vector2.zero; pooled.imguiEvent = systemEvent; bool flag2 = systemEvent.rawType == EventType.MouseDown; if (flag2) { PointerDeviceState.PressButton(PointerId.mousePointerId, systemEvent.button); pooled.button = systemEvent.button; } else { bool flag3 = systemEvent.rawType == EventType.MouseUp; if (flag3) { PointerDeviceState.ReleaseButton(PointerId.mousePointerId, systemEvent.button); pooled.button = systemEvent.button; } else { bool flag4 = systemEvent.rawType == EventType.MouseMove; if (flag4) { pooled.button = -1; } } } pooled.pressedButtons = PointerDeviceState.GetPressedButtons(pooled.pointerId); pooled.position = systemEvent.mousePosition; pooled.localPosition = systemEvent.mousePosition; pooled.deltaPosition = systemEvent.delta; pooled.clickCount = systemEvent.clickCount; pooled.modifiers = systemEvent.modifiers; UnityEngine.PointerType pointerType3 = systemEvent.pointerType; UnityEngine.PointerType pointerType4 = pointerType3; if (pointerType4 - UnityEngine.PointerType.Touch > 1) { pooled.pressure = ((pooled.pressedButtons == 0) ? 0f : 0.5f); } else { pooled.pressure = systemEvent.pressure; } pooled.tangentialPressure = 0f; pooled.triggeredByOS = true; return(pooled); }