static public int Rebuild(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.UI.LayoutRebuilder self = (UnityEngine.UI.LayoutRebuilder)checkSelf(l); UnityEngine.UI.CanvasUpdate a1; a1 = (UnityEngine.UI.CanvasUpdate)LuaDLL.luaL_checkinteger(l, 2); self.Rebuild(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int constructor(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.UI.LayoutRebuilder o; o = new UnityEngine.UI.LayoutRebuilder(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int IsDestroyed(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.UI.LayoutRebuilder self = (UnityEngine.UI.LayoutRebuilder)checkSelf(l); var ret = self.IsDestroyed(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int get_transform(IntPtr l) { try { UnityEngine.UI.LayoutRebuilder self = (UnityEngine.UI.LayoutRebuilder)checkSelf(l); pushValue(l, self.transform); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int GraphicUpdateComplete(IntPtr l) { try { UnityEngine.UI.LayoutRebuilder self = (UnityEngine.UI.LayoutRebuilder)checkSelf(l); self.GraphicUpdateComplete(); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int IsDestroyed(IntPtr l) { try { UnityEngine.UI.LayoutRebuilder self = (UnityEngine.UI.LayoutRebuilder)checkSelf(l); var ret = self.IsDestroyed(); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.UI.LayoutRebuilder o; o = new UnityEngine.UI.LayoutRebuilder(); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int LayoutComplete(IntPtr l) { try { UnityEngine.UI.LayoutRebuilder self = (UnityEngine.UI.LayoutRebuilder)checkSelf(l); self.LayoutComplete(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int QPYX_GraphicUpdateComplete_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 1); UnityEngine.UI.LayoutRebuilder QPYX_obj_YXQP = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L_YXQP, 1); QPYX_obj_YXQP.GraphicUpdateComplete(); return(0); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static public int IsDestroyed(IntPtr l) { try{ UnityEngine.UI.LayoutRebuilder self = (UnityEngine.UI.LayoutRebuilder)checkSelf(l); System.Boolean ret = self.IsDestroyed(); pushValue(l, ret); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
static public int constructor(IntPtr l) { try { UnityEngine.UI.LayoutRebuilder o; o = new UnityEngine.UI.LayoutRebuilder(); pushValue(l, o); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
static new public int ToString(IntPtr l) { try { UnityEngine.UI.LayoutRebuilder self = (UnityEngine.UI.LayoutRebuilder)checkSelf(l); var ret = self.ToString(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
public static int constructor(IntPtr l) { try { UnityEngine.UI.LayoutRebuilder o; o=new UnityEngine.UI.LayoutRebuilder(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
public static int constructor(IntPtr l) { try { UnityEngine.UI.LayoutRebuilder o; o=new UnityEngine.UI.LayoutRebuilder(); pushValue(l,o); return 1; } catch(Exception e) { LuaDLL.luaL_error(l, e.ToString()); return 0; } }
static public int Rebuild(IntPtr l) { try { UnityEngine.UI.LayoutRebuilder self = (UnityEngine.UI.LayoutRebuilder)checkSelf(l); UnityEngine.UI.CanvasUpdate a1; checkEnum(l, 2, out a1); self.Rebuild(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static int QPYX_ToString_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 1); UnityEngine.UI.LayoutRebuilder QPYX_obj_YXQP = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L_YXQP, 1); string QPYX_o_YXQP = QPYX_obj_YXQP.ToString(); LuaDLL.lua_pushstring(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int QPYX_GetHashCode_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 1); UnityEngine.UI.LayoutRebuilder QPYX_obj_YXQP = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L_YXQP, 1); int QPYX_o_YXQP = QPYX_obj_YXQP.GetHashCode(); LuaDLL.lua_pushinteger(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int QPYX_IsDestroyed_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 1); UnityEngine.UI.LayoutRebuilder QPYX_obj_YXQP = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L_YXQP, 1); bool QPYX_o_YXQP = QPYX_obj_YXQP.IsDestroyed(); LuaDLL.lua_pushboolean(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int GraphicUpdateComplete(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L, 1); obj.GraphicUpdateComplete(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int QPYX_Rebuild_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 2); UnityEngine.UI.LayoutRebuilder QPYX_obj_YXQP = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L_YXQP, 1); UnityEngine.UI.CanvasUpdate QPYX_arg0_YXQP = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.UI.CanvasUpdate)); QPYX_obj_YXQP.Rebuild(QPYX_arg0_YXQP); return(0); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int IsDestroyed(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L, 1); bool o = obj.IsDestroyed(); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ToString(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L, 1); string o = obj.ToString(); LuaDLL.lua_pushstring(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetHashCode(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L, 1); int o = obj.GetHashCode(); LuaDLL.lua_pushinteger(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static new public int Equals(IntPtr l) { try { UnityEngine.UI.LayoutRebuilder self = (UnityEngine.UI.LayoutRebuilder)checkSelf(l); System.Object a1; checkType(l, 2, out a1); var ret = self.Equals(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static int Rebuild(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L, 1); UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate)); obj.Rebuild(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int QPYX_Equals_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 2); UnityEngine.UI.LayoutRebuilder QPYX_obj_YXQP = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L_YXQP, 1); object QPYX_arg0_YXQP = ToLua.ToVarObject(L_YXQP, 2); bool QPYX_o_YXQP = QPYX_obj_YXQP != null?QPYX_obj_YXQP.Equals(QPYX_arg0_YXQP) : QPYX_arg0_YXQP == null; LuaDLL.lua_pushboolean(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int Equals(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject <UnityEngine.UI.LayoutRebuilder>(L, 1); object arg0 = ToLua.ToVarObject(L, 2); bool o = obj != null?obj.Equals(arg0) : arg0 == null; LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_transform(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)o; UnityEngine.Transform ret = obj.transform; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index transform on a nil value")); } }
static int QPYX__CreateUnityEngine_UI_LayoutRebuilder_YXQP(IntPtr L_YXQP) { try { int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP); if (QPYX_count_YXQP == 0) { UnityEngine.UI.LayoutRebuilder QPYX_obj_YXQP = new UnityEngine.UI.LayoutRebuilder(); ToLua.PushObject(L_YXQP, QPYX_obj_YXQP); return(1); } else { return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to ctor method: UnityEngine.UI.LayoutRebuilder.New")); } } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int _CreateUnityEngine_UI_LayoutRebuilder(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.UI.LayoutRebuilder obj = new UnityEngine.UI.LayoutRebuilder(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.UI.LayoutRebuilder.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
/// <summary> /// /// <para> /// See MonoBehaviour.OnDisable. /// </para> /// /// </summary> protected override void OnDisable() { this.m_Tracker.Clear(); LayoutRebuilder.MarkLayoutForRebuild(this.rectTransform); base.OnDisable(); }
protected override void OnBeforeTransformParentChanged() { GraphicRegistry.UnregisterGraphicForCanvas(canvas, this); LayoutRebuilder.MarkLayoutForRebuild(rectTransform); }