static public int FlyTo(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (argc == 1) { UnityEngine.UI.Graphic self = (UnityEngine.UI.Graphic)checkSelf(l); self.FlyTo(); pushValue(l, true); return(1); } else if (argc == 3) { UnityEngine.UI.Graphic self = (UnityEngine.UI.Graphic)checkSelf(l); System.Single a2; checkType(l, 2, out a2); System.Single a3; checkType(l, 3, out a3); self.FlyTo(a2, a3); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function FlyTo to call"); return(2); } catch (Exception e) { return(error(l, e)); } }