static public int constructor(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.Rendering.GPUFence o; o = new UnityEngine.Rendering.GPUFence(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
public GPUFence CreateGPUFence(SynchronisationStage stage) { GPUFence newFence = new GPUFence(); newFence.m_Ptr = CreateGPUFence_Internal(stage); newFence.InitPostAllocation(); newFence.Validate(); return(newFence); }
public void WaitOnGPUFence(GPUFence fence, SynchronisationStage stage) { fence.Validate(); //Don't wait on a fence that's already known to have passed if (fence.IsFencePending()) { WaitOnGPUFence_Internal(fence.m_Ptr, stage); } }
static public int constructor(IntPtr l) { try { UnityEngine.Rendering.GPUFence o; o = new UnityEngine.Rendering.GPUFence(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
internal void InitPostAllocation() { if (this.m_Ptr == IntPtr.Zero) { if (SystemInfo.supportsGPUFence) { throw new NullReferenceException("The internal fence ptr is null, this should not be possible for fences that have been correctly constructed using Graphics.CreateGPUFence() or CommandBuffer.CreateGPUFence()"); } this.m_Version = this.GetPlatformNotSupportedVersion(); } else { this.m_Version = GPUFence.GetVersionNumber(this.m_Ptr); } }
public void WaitOnGPUFence(GPUFence fence) { }
public void WaitOnGPUFence(GPUFence fence, SynchronisationStage stage) { }
public void WaitOnGPUFence(GPUFence fence) { WaitOnGPUFence(fence, SynchronisationStage.VertexProcessing); }
internal bool IsFencePending() { return(!(this.m_Ptr == IntPtr.Zero) && this.m_Version == GPUFence.GetVersionNumber(this.m_Ptr)); }