internal void InvokeUpdate()
 {
     Update(SteamSupport.GetAPIAndRequireItToBeSet());
 }
 public SteamHandle <InputActionMap> GetCurrentSteamActionSet()
 {
     return(SteamSupport.GetAPIAndRequireItToBeSet().GetCurrentActionSet(steamControllerHandle));
 }
 // These methods avoid having an 'internal' modifier that every override needs to carry along.
 internal void InvokeResolveSteamActions()
 {
     ResolveSteamActions(SteamSupport.GetAPIAndRequireItToBeSet());
 }
 public void ActivateSteamActionSet(SteamHandle <InputActionMap> actionSet)
 {
     SteamSupport.GetAPIAndRequireItToBeSet().ActivateActionSet(steamControllerHandle, actionSet);
 }