internal void InvokeUpdate() { Update(SteamSupport.GetAPIAndRequireItToBeSet()); }
public SteamHandle <InputActionMap> GetCurrentSteamActionSet() { return(SteamSupport.GetAPIAndRequireItToBeSet().GetCurrentActionSet(steamControllerHandle)); }
// These methods avoid having an 'internal' modifier that every override needs to carry along. internal void InvokeResolveSteamActions() { ResolveSteamActions(SteamSupport.GetAPIAndRequireItToBeSet()); }
public void ActivateSteamActionSet(SteamHandle <InputActionMap> actionSet) { SteamSupport.GetAPIAndRequireItToBeSet().ActivateActionSet(steamControllerHandle, actionSet); }