public void RenderSky(HDCamera camera, Light sunLight, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthBuffer, CommandBuffer cmd)
 {
     m_SkyRenderingContext.RenderSky(m_VisualSky, camera, sunLight, colorBuffer, depthBuffer, cmd);
 }
Exemple #2
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 public void RenderSky(HDCamera camera, Light sunLight, RTHandleSystem.RTHandle colorBuffer, RTHandleSystem.RTHandle depthBuffer, DebugDisplaySettings debugSettings, CommandBuffer cmd)
 {
     m_SkyRenderingContext.RenderSky(m_VisualSky, camera, sunLight, colorBuffer, depthBuffer, debugSettings, cmd);
 }
 public void RenderSky(HDCamera camera, Light sunLight, RTHandle colorBuffer, RTHandle depthBuffer, CommandBuffer cmd)
 {
     m_SkyRenderingContext.RenderSky(m_VisualSky, camera, sunLight, colorBuffer, depthBuffer, cmd);
 }