private static AddRotationKey ( IAnimationRecordingState state, |
||
state | IAnimationRecordingState | |
binding | ||
type | Type | |
previousEulerAngles | ||
currentEulerAngles | ||
Résultat | void |
private static AddRotationKey ( IAnimationRecordingState state, |
||
state | IAnimationRecordingState | |
binding | ||
type | Type | |
previousEulerAngles | ||
currentEulerAngles | ||
Résultat | void |