static private ShowTerrainSplatEditor ( string title, string button, |
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title | string | |
button | string | |
terrain | ||
index | int | |
Résultat | void |
internal static void EditSplat(MenuCommand item) { Terrain context = (Terrain)item.context; string title = "Edit Terrain Texture"; switch (context.materialType) { case Terrain.MaterialType.BuiltInStandard: title = title + " (Standard)"; break; case Terrain.MaterialType.BuiltInLegacyDiffuse: title = title + " (Diffuse)"; break; case Terrain.MaterialType.BuiltInLegacySpecular: title = title + " (Specular)"; break; case Terrain.MaterialType.Custom: title = title + " (Custom)"; break; } TerrainSplatEditor.ShowTerrainSplatEditor(title, "Apply", (Terrain)item.context, item.userData); }
internal static void AddSplat(MenuCommand item) { TerrainSplatEditor.ShowTerrainSplatEditor("Add Terrain Texture", "Add", (Terrain)item.context, -1); }