ResetMaterial() private méthode

private ResetMaterial ( ProceduralMaterial material ) : void
material UnityEngine.ProceduralMaterial
Résultat void
 public static void ResetSubstance(MenuCommand command)
 {
     m_Importer = AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(command.context)) as SubstanceImporter;
     m_Importer.ResetMaterial(command.context as ProceduralMaterial);
 }