public static UnityEditor.SettingsProvider CreateSettingsProvider() { var provider = new UnityEditor.SettingsProvider("Project/Serilog", SettingsScope.Project) { label = "Serilog", activateHandler = (searchContext, rootElement) => { m_Settings = SerilogSettings.Instance; var logLevelField = new EnumField("Log Level", m_Settings.LogLevel); logLevelField.RegisterCallback <ChangeEvent <Enum> >(SerilogSettings_OnValueChanged); rootElement.Add(logLevelField); }, keywords = new HashSet <string>(new[] { "Logging", "Serilog", "Log Level" }) }; return(provider); }
static SettingsProvider CreateProjectSettingsProvider() { var provider = AssetSettingsProvider.CreateProviderFromAssetPath("Project/Graphics", "ProjectSettings/GraphicsSettings.asset"); provider.keywords = SettingsProvider.GetSearchKeywordsFromGUIContentProperties <Styles>() .Concat(SettingsProvider.GetSearchKeywordsFromGUIContentProperties <TierSettingsEditor.Styles>()) .Concat(SettingsProvider.GetSearchKeywordsFromGUIContentProperties <BuiltinShadersEditor.Styles>()) .Concat(SettingsProvider.GetSearchKeywordsFromGUIContentProperties <ShaderStrippingEditor.Styles>()) .Concat(SettingsProvider.GetSearchKeywordsFromGUIContentProperties <ShaderPreloadEditor.Styles>()) .Concat(SettingsProvider.GetSearchKeywordsFromPath("ProjectSettings/GraphicsSettings.asset")); provider.activateHandler = (searchContext, rootElement) => { (provider.settingsEditor as GraphicsSettingsInspector)?.SetSectionOpenListener(provider.Repaint); }; provider.icon = EditorGUIUtility.FindTexture("UnityEngine/UI/GraphicRaycaster Icon"); return(provider); }
private void ProviderChanged(SettingsProvider lastSelectedProvider, SettingsProvider newlySelectedProvider) { if (m_SettingsPanel == null) { return; } m_ProviderChanging = true; lastSelectedProvider?.OnDeactivate(); m_SettingsPanel.Clear(); if (newlySelectedProvider != null) { newlySelectedProvider?.OnActivate(m_SearchText, m_SettingsPanel); EditorPrefs.SetString(GetPrefKeyName(titleContent.text + "_current_provider"), newlySelectedProvider.settingsPath); } SetupIMGUIForCurrentProviderIfNeeded(); m_ProviderChanging = false; }
private void ProviderChanged(SettingsProvider lastSelectedProvider, SettingsProvider newlySelectedProvider) { if (m_SettingsPanel == null) { return; } lastSelectedProvider?.OnDeactivate(); m_SettingsPanel.Clear(); if (newlySelectedProvider != null) { newlySelectedProvider?.OnActivate(m_SearchText, m_SettingsPanel); EditorPrefs.SetString(GetPrefKeyName(titleContent.text + "_current_provider"), newlySelectedProvider.settingsPath); } if (m_SettingsPanel.childCount == 0) { var imguiContainer = new IMGUIContainer(DrawSettingsPanel); imguiContainer.AddToClassList("settings-panel-imgui-container"); m_SettingsPanel.Add(imguiContainer); } }
static SettingsProvider CreateProjectSettingsProvider() { var provider = new AssetSettingsProvider("Project/Graphics", "ProjectSettings/GraphicsSettings.asset"); provider.PopulateSearchKeywordsFromGUIContentProperties <Styles>(); provider.PopulateSearchKeywordsFromGUIContentProperties <TierSettingsEditor.Styles>(); provider.PopulateSearchKeywordsFromGUIContentProperties <BuiltinShadersEditor.Styles>(); provider.PopulateSearchKeywordsFromGUIContentProperties <ShaderStrippingEditor.Styles>(); provider.PopulateSearchKeywordsFromGUIContentProperties <ShaderPreloadEditor.Styles>(); var graphicSettings = provider.CreateEditor() as GraphicsSettingsInspector; SettingsProvider.GetSearchKeywordsFromSerializedObject(graphicSettings.serializedObject, provider.keywords); SettingsProvider.GetSearchKeywordsFromSerializedObject(graphicSettings.alwaysIncludedShadersEditor.serializedObject, provider.keywords); provider.onEditorCreated = editor => { (editor as GraphicsSettingsInspector).SetSectionOpenListener(provider.settingsWindow.Repaint); }; provider.icon = EditorGUIUtility.FindTexture("UnityEngine/UI/GraphicRaycaster Icon"); return(provider); }
static SettingsProvider CreateSearchSettings() { var settings = new SettingsProvider(settingsPreferencesKey, SettingsScope.User) { keywords = new[] { "search" }, guiHandler = searchContext => { EditorGUIUtility.labelWidth = 500; GUILayout.BeginHorizontal(); { GUILayout.Space(10); GUILayout.BeginVertical(); { GUILayout.Space(10); DrawProviderSettings(); } GUILayout.EndVertical(); } GUILayout.EndHorizontal(); } }; return(settings); }
internal static SettingsProvider CreateProjectSettingsProvider() { var provider = AssetSettingsProvider.CreateProviderFromAssetPath( "Project/Quality", "ProjectSettings/QualitySettings.asset", SettingsProvider.GetSearchKeywordsFromGUIContentProperties <Styles>().Concat(SettingsProvider.GetSearchKeywordsFromPath("ProjectSettings/QualitySettings.asset"))); return(provider); }
internal static SettingsProvider CreateProjectSettingsProvider() { var provider = new AssetSettingsProvider("Project/Cluster Input", "ProjectSettings/ClusterInputManager.asset"); SettingsProvider.GetSearchKeywordsFromSerializedObject(provider.CreateEditor().serializedObject, provider.keywords); return provider; }
internal static SettingsProvider CreateSettingsProvider() { var settingsProvider = new SettingsProvider("Preferences/2D/Grid Brush", SettingsScope.User, SettingsProvider.GetSearchKeywordsFromGUIContentProperties <GridBrushProperties>()) { guiHandler = searchContext => { PreferencesGUI(); } }; return(settingsProvider); }