public static StartNameEditingIfProjectWindowExists ( int instanceID, UnityEditor endAction, string pathName, |
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instanceID | int | |
endAction | UnityEditor | |
pathName | string | |
icon | ||
resourceFile | string | |
Résultat | void |
public static StartNameEditingIfProjectWindowExists ( int instanceID, UnityEditor endAction, string pathName, |
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instanceID | int | |
endAction | UnityEditor | |
pathName | string | |
icon | ||
resourceFile | string | |
Résultat | void |