CreateEmptyPrefab() private méthode

private CreateEmptyPrefab ( string path ) : Object
path string
Résultat Object
 public static Object CreateEmptyPrefab(string path)
 {
     return(PrefabUtility.CreateEmptyPrefab(path));
 }
 public static UnityEngine.Object CreateEmptyPrefab(string path) =>
 PrefabUtility.CreateEmptyPrefab(path);