public override void OnInspectorGUI() { base.serializedObject.Update(); Editor.DrawPropertiesExcluding(base.serializedObject, this.m_ExcludedProperties); SerializedProperty serializedProperty = base.serializedObject.FindProperty("m_Materials"); if (!serializedProperty.hasMultipleDifferentValues) { MeshRendererEditor.DisplayMaterialWarning(base.serializedObject, serializedProperty); } base.RenderProbeFields(); base.serializedObject.ApplyModifiedProperties(); }