Exemple #1
0
        public void OnEnable()
        {
            m_BakeSettings = new LightingWindowBakeSettings();
            m_BakeSettings.OnEnable();

            m_ShowWorkflowSettings   = new SavedBool("LightingWindow.ShowWorkflowSettings", true);
            m_ShowProbeDebugSettings = new SavedBool("LightingWindow.ShowProbeDebugSettings", false);
        }
        public void OnEnable()
        {
            m_BakeSettings = new LightingWindowBakeSettings();
            m_BakeSettings.OnEnable();

            m_ShowOtherSettings      = SessionState.GetBool(kShowOtherSettings, true);
            m_ShowDebugSettings      = SessionState.GetBool(kShowDebugSettings, false);
            m_ShouldUpdateStatistics = SessionState.GetBool(kUpdateStatistics, false);
        }
        public void OnEnable()
        {
            m_BakeSettings = new LightingWindowBakeSettings();
            m_BakeSettings.OnEnable();

            InitLightmapSettings();

            m_ShowOtherSettings = SessionState.GetBool(kShowOtherSettings, true);
            m_ShowDebugSettings = SessionState.GetBool(kShowDebugSettings, false);
        }
Exemple #4
0
        public void OnEnable()
        {
            m_BakeSettings = new LightingWindowBakeSettings();
            m_BakeSettings.OnEnable();

            InitLightmapSettings();

            m_ShowOtherSettings      = new SavedBool("LightingWindow.ShowOtherSettings", true);
            m_ShowDebugSettings      = new SavedBool("LightingWindow.ShowDebugSettings", false);
            m_ShowProbeDebugSettings = new SavedBool("LightingWindow.ShowProbeDebugSettings", false);
        }
        public void OnEnable()
        {
            m_BakeSettings = new LightingWindowBakeSettings();
            m_BakeSettings.OnEnable();

            m_ShowWorkflowSettings   = new SavedBool("LightingWindow.ShowWorkflowSettings", true);
            m_ShowProbeDebugSettings = new SavedBool("LightingWindow.ShowProbeDebugSettings", false);

            string configDeviceAndPlatform = EditorUserSettings.GetConfigValue("lightmappingDeviceAndPlatform");

            if (configDeviceAndPlatform != null)
            {
                m_LightmapDeviceAndPlatform = Int32.Parse(configDeviceAndPlatform);
            }
            else
            {
                EditorUserSettings.SetConfigValue("lightmappingDeviceAndPlatform", "0");
            }
        }