static private GetNiceHelpNameForObject ( Object obj ) : string | ||
obj | Object | |
Résultat | string |
internal static string GetNiceHelpNameForObject(UnityEngine.Object obj) { return(Help.GetNiceHelpNameForObject(obj, true)); }
internal static string GetNiceHelpNameForObject(UnityEngine.Object obj) { return(Help.GetNiceHelpNameForObject(obj, true)); }