Exemple #1
0
 private static void RepaintSceneAndGameViews()
 {
     SceneView.RepaintAll();
     UnityEngine.Object[] array = Resources.FindObjectsOfTypeAll(typeof(GameView));
     for (int i = 0; i < array.Length; i++)
     {
         GameView gameView = (GameView)array[i];
         gameView.Repaint();
     }
 }