public override void BeginRowGUI() { if (this.DetectUserInput()) { GameObjectTreeViewDataSource gameObjectTreeViewDataSource = (GameObjectTreeViewDataSource)this.m_TreeView.data; gameObjectTreeViewDataSource.EnsureFullyInitialized(); } base.BeginRowGUI(); if (this.showingStickyHeaders && Event.current.type != EventType.Repaint) { this.DoStickySceneHeaders(); } }