private static void SetLoadedEditorAssemblies(Assembly[] assemblies) { EditorAssemblies.loadedAssemblies = assemblies; EditorAssemblies.ProcessInitializeOnLoadAttributes(); }
private static void SetLoadedEditorAssemblies(Assembly[] assemblies) { EditorAssemblies.loadedAssemblies = assemblies; EditorAssemblies.ProcessInitializeOnLoadAttributes(); }