GetGenericDisplayNames() public static méthode

public static GetGenericDisplayNames ( ) : UnityEngine.GUIContent[]
Résultat UnityEngine.GUIContent[]
        internal static GUIContent[] GetDisplayNamesForBuildTarget(BuildTarget buildTarget)
        {
            var platformDisplayNames = Modules.ModuleManager.GetDisplayNames(buildTarget.ToString());

            return(platformDisplayNames ?? DisplayUtility.GetGenericDisplayNames());
        }