internal static DeleteWindowLayout Show(Rect r) { DeleteWindowLayout w = GetWindowWithRect <DeleteWindowLayout>(new Rect(r.xMax - (k_Width - k_Offset), r.y + k_Offset, k_Width, k_Height), true, L10n.Tr("Delete Layout")); w.m_Parent.window.m_DontSaveToLayout = true; return(w); }
public static void DeleteGUI() { View view = WindowLayout.FindMainView(); Rect screenPosition = view.screenPosition; DeleteWindowLayout windowWithRect = EditorWindow.GetWindowWithRect <DeleteWindowLayout>(new Rect(screenPosition.xMax - 180f, screenPosition.y + 20f, 200f, 150f), true, "Delete Window Layout"); windowWithRect.m_Parent.window.m_DontSaveToLayout = true; }
public static void DeleteGUI() { View mainView = FindMainView(); Rect rect = mainView.screenPosition; DeleteWindowLayout w = EditorWindow.GetWindowWithRect <DeleteWindowLayout>(new Rect(rect.xMax - 180, rect.y + 20, 200, 150), true, "Delete Window Layout"); w.m_Parent.window.m_DontSaveToLayout = true; }
public static void DeleteGUI() { DeleteWindowLayout.Show(FindMainView().screenPosition); }