private BuildPlayerInternalNoCheck ( string levels, string locationPathName, string assetBundleManifestPath, BuildTarget target, BuildOptions options, bool delayToAfterScriptReload ) : BuildReport | ||
levels | string | |
locationPathName | string | |
assetBundleManifestPath | string | |
target | BuildTarget | |
options | BuildOptions | |
delayToAfterScriptReload | bool | |
Résultat | BuildReport |