Exemple #1
0
 public static void AssetPopup <T>(SerializedProperty serializedProperty, GUIContent label, string fileExtension) where T : UnityEngine.Object, new()
 {
     AssetPopupBackend.AssetPopup <T>(serializedProperty, label, fileExtension, "Default");
 }
Exemple #2
0
 internal static void AssetPopup <T>(SerializedProperty serializedProperty, GUIContent content, string fileExtension) where T : UnityEngine.Object, new()
 {
     AssetPopupBackend.AssetPopup <T>(serializedProperty, content, fileExtension);
 }
Exemple #3
0
 internal static void AssetPopup <T>(SerializedProperty serializedProperty, GUIContent content, string fileExtension, string defaultFieldName) where T : Object, new()
 {
     AssetPopupBackend.AssetPopup <T>(serializedProperty, content, fileExtension, defaultFieldName);
 }