Exemple #1
0
        public static void ShowAddVariantWindow(AddShaderVariantWindow.PopupData data)
        {
            AddShaderVariantWindow window = EditorWindow.GetWindow <AddShaderVariantWindow>(true, "Add shader " + data.shader.name + " variants to collection");

            window.Initialize(data);
            window.m_Parent.window.m_DontSaveToLayout = true;
        }