static private SetPassword ( string server, string user, string password ) : void | ||
server | string | |
user | string | |
password | string | |
Résultat | void |
private void DoShowProjects() { int result = 0x29ed; string serverAddress = this.serverAddress; if (serverAddress.IndexOf(":") > 0) { int.TryParse(serverAddress.Substring(serverAddress.IndexOf(":") + 1), out result); serverAddress = serverAddress.Substring(0, serverAddress.IndexOf(":")); } AssetServer.AdminSetCredentials(serverAddress, result, this.userName, this.password); MaintDatabaseRecord[] recordArray = AssetServer.AdminRefreshDatabases(); if (recordArray != null) { this.projectsList = new string[recordArray.Length]; for (int i = 0; i < recordArray.Length; i++) { this.projectsList[i] = recordArray[i].name; } this.projectsLv.totalRows = recordArray.Length; this.GetDefaultPListConfig(); this.plc["Maint Server"] = serverAddress; this.plc["Maint UserName"] = this.userName; this.plc["Maint port number"] = this.port; this.plc.Save(); ASEditorBackend.SetPassword(serverAddress, this.userName, this.password); ASEditorBackend.AddUser(this.serverAddress, this.userName); } else { this.projectsLv.totalRows = 0; } }
private void DoShowProjects() { int num = 10733; string text = this.serverAddress; if (text.IndexOf(":") > 0) { int.TryParse(text.Substring(text.IndexOf(":") + 1), out num); text = text.Substring(0, text.IndexOf(":")); } AssetServer.AdminSetCredentials(text, num, this.userName, this.password); MaintDatabaseRecord[] array = AssetServer.AdminRefreshDatabases(); if (array != null) { this.projectsList = new string[array.Length]; for (int i = 0; i < array.Length; i++) { this.projectsList[i] = array[i].name; } this.projectsLv.totalRows = array.Length; this.GetDefaultPListConfig(); this.plc["Maint Server"] = text; this.plc["Maint UserName"] = this.userName; this.plc["Maint port number"] = this.port; this.plc.Save(); ASEditorBackend.SetPassword(text, this.userName, this.password); ASEditorBackend.AddUser(this.serverAddress, this.userName); } else { this.projectsLv.totalRows = 0; } }
private void DoConnect() { AssetServer.RemoveMaintErrorsFromConsole(); int result = 0x29ed; string serverAddress = this.serverAddress; if (serverAddress.IndexOf(":") > 0) { int.TryParse(serverAddress.Substring(serverAddress.IndexOf(":") + 1), out result); serverAddress = serverAddress.Substring(0, serverAddress.IndexOf(":")); } this.port = result.ToString(); string str2 = AssetServer.GetDatabaseName(serverAddress, this.userName, this.password, this.port, this.projectName); this.GetDefaultPListConfig(); this.plc["Maint Server"] = serverAddress; this.plc["Maint UserName"] = this.userName; this.plc["Maint database name"] = str2; this.plc["Maint port number"] = this.port; this.plc["Maint project name"] = this.projectName; this.plc.Save(); if (ArrayUtility.Contains <string>(this.serversList, this.serverAddress)) { ArrayUtility.Remove <string>(ref this.serversList, this.serverAddress); } ArrayUtility.Insert <string>(ref this.serversList, 0, this.serverAddress); ASEditorBackend.AddUser(this.serverAddress, this.userName); ASEditorBackend.SetPassword(this.serverAddress, this.userName, this.password); InternalEditorUtility.SaveEditorSettingsList("ASServer", this.serversList, 20); if (str2 != string.Empty) { ASEditorBackend.InitializeMaintBinding(); this.parentWin.Reinit(); GUIUtility.ExitGUI(); } else { this.parentWin.NeedsSetup = true; this.parentWin.Repaint(); } }